Action chart defines your character across gamebooks: its caracteristics, controled element, carried items, etc. Each gamebook has its own action chart, but their content can be kept from a gamebook to another.
During your adventure across the gamebooks, you will have to fight to death against your enemies. YOu will here learn how to do those fights. The rules may evolve between gamebooks, and a graphic interface will be added later (until then, it’s role playing like fights).
Two main characteristics are used in the gamebooks: Skill and Health points. Both are useful in the whole adventure, and in Fights, but only the Health is affected by injuries while Skills are often stable during the whole story.